AoeStats
← Papichan

Black Forest

503234526Analyzed
2v2 RM · 5d ago on Aug 30, 2026· 47m 13s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
749
+17
🇵🇪 Spanish · Peru
749
+17
🇨🇿 Vietnamese · Czechia
787
-18
🇨🇿 Byzantines · Czechia
753
-16
Player eAPM Actions Feudal Castle Imperial Opening
supermaso8970 Byzantines
38 1,814 11:11 18:56 37:14 ⛏ Fast Castle
Noathone Spanish
29 1,372 11:49 17:55 31:20 ⛏ Fish Boom FC
Kevin Flynn Vietnamese
24 1,129 14:05 27:33 41:50 ⚔ Archer Rush
Papichan Persians
12 553 11:22 24:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,240 14,627 12,380 850 46,097 54,849
18,735 12,185 9,690 850 41,460 52,678
10,995 11,961 6,285 3,545 32,786 40,939
9,595 10,547 6,650 2,835 29,627 32,888
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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