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503234244Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 30m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1386
+13
🇳🇱 Magyars · Netherlands
1353
+14
🇬🇧 Saracens · United Kingdom
1330
+15
🇨🇿 Burgundians · Czechia
1309
+16
🇮🇹 Bulgarians · Italy
1346
-16
🇹🇼 Georgians · Taiwan
1329
-15
🇹🇷 Lithuanians · Türkiye
1321
-15
🇨🇦 Portuguese · Canada
1271
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 1,809 10:30 25:52 ⚔ Scout Rush
50 1,511 11:26 17:28 ⛏ Fast Castle
47 1,407 9:45 23:52 ⚔ Archer Rush
39 1,187 8:01 24:58 ⚔ Archers into Towers
38 1,144 9:23 26:34 ⚔ Scout Rush
37 1,117 9:53 23:03 ⚔ Archer Rush
35 1,044 8:55 20:17 ⚔ Scout Rush
29 874 10:08 25:48 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
11,700 4,645 2,250 200 18,795 19,840
11,570 4,955 1,225 0 17,750 17,695
9,675 4,725 3,020 200 17,620 19,389
5,200 5,589 3,965 100 14,854 15,307
6,440 4,605 2,860 0 13,905 16,174
5,320 5,815 2,520 185 13,840 15,266
4,650 5,568 2,805 260 13,283 14,427
5,105 4,404 1,530 1,275 12,314 13,356
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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