AoeStats
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Coastal Forest

503232536Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 44m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Sicilians · Türkiye
1227
+12
🇪🇸 Wu · Spain
1162
+15
🇩🇪 Mongols · Germany
1150
+16
🇨🇦 Berbers · Canada
1007
+22
🇸🇪 Magyars · Sweden
1164
-17
🇸🇪 Italians · Sweden
1160
-17
🇹🇷 Slavs · Türkiye
1139
-16
🇳🇱 Georgians · Netherlands
1114
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,786 11:18 14:56 30:22 ⛏ Fast Castle
37 1,673 9:35 14:52 32:54 ⛏ Fast Castle
35 1,551 10:25 21:33 39:29 ⛏ Fish Boom
34 1,533 10:47 16:46 39:03 ⛏ Fast Castle
28 1,274 10:07 18:10 32:52 ⛏ Fast Castle
25 1,139 9:44 20:18 ⚔ Scout Rush
20 892 12:28 23:04 42:15
18 809 11:24 21:15 44:54 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,965 17,760 11,040 3,550 62,315 68,359
14,445 12,253 8,935 4,035 39,668 41,910
18,090 12,212 6,340 2,305 38,947 39,662
18,090 12,305 6,010 1,710 38,115 42,758
11,250 13,536 8,490 2,510 35,786 50,334
16,590 10,928 4,545 2,960 35,023 45,420
13,645 13,885 4,715 1,710 33,955 37,661
15,410 9,735 2,800 1,605 29,550 30,563
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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