AoeStats
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Black Forest

503231960Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 63m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Portuguese · Portugal
721
+14
🇬🇷 Persians · Greece
701
+15
🇹🇷 Turks · Türkiye
625
+18
🇬🇧 Celts · United Kingdom
625
+18
🇲🇽 Celts · Mexico
713
-18
🇨🇭 Vikings · Switzerland
683
-17
🇮🇳 Franks · India
671
-16
🇨🇴 Poles · Colombia
630
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,445 15:23 25:42 38:34 ⛏ Fast Castle
16 1,010 13:22 22:33 42:14 ⛏ Fast Castle
15 946 14:24 26:11 38:05 ⛏ Fish Boom FC
15 939 16:03 27:52 38:14 ⛏ Fast Castle
14 898 18:04 27:00 40:59 ⛏ Fast Castle
13 811 15:54 27:29 41:56 ⛏ Fish Boom FC
10 662 20:06 37:50 ⛏ Fast Castle
9 596 17:28 24:24 32:12 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
34,375 20,387 24,990 2,335 82,087 90,972
32,715 23,951 17,600 3,405 77,671 88,675
26,140 26,195 23,125 1,915 77,375 88,251
27,940 21,955 17,105 3,750 70,750 97,314
16,745 28,870 18,470 4,920 69,005 92,017
24,990 20,796 15,130 2,225 63,141 76,573
34,010 9,536 13,965 3,835 61,346 79,870
12,785 6,706 3,330 3,510 26,331 35,828
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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