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Black Forest

503227680Analyzed
4v4 RM · 2d ago on Aug 30, 2026· 27m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
1459
+6
🇺🇸 Persians · United States
1226
+14
🇰🇷 Khmer · South Korea
1217
+15
🇮🇳 Saracens · India
1080
+21
🇦🇷 Ethiopians · Argentina
1227
-15
🇨🇳 Tatars · China
1192
-14
🇺🇸 Persians · United States
1179
-13
🇩🇪 Turks · Germany
1170
-13
Player eAPM Actions Feudal Castle Imperial Opening
Siawo Persians
62 1,723 11:31 15:43 ⛏ Fish Boom FC
59 1,618 9:06 25:52 ⚔ Scout Rush
Namso Celts
53 1,451 11:09 16:25 ⛏ Fast Castle
PAWA Khmer
36 999 13:14 16:20 ⛏ Fast Castle
4♚Dreams Turks
23 623 11:41 17:29 ⛏ Fish Boom FC
The Jinn Saracens
22 615 11:52 17:42 ⛏ Fast Castle
daxbordeaux Persians
21 576 12:01 16:44 ⛏ Fish Boom FC
deiperr Ethiopians
19 530 12:40 17:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,925 7,450 3,765 100 21,240 21,917
10,650 7,725 1,450 400 20,225 22,256
10,585 3,254 2,070 765 16,674 18,248
6,195 6,000 1,500 1,650 15,345 17,675
7,210 4,740 550 650 13,150 14,100
7,075 3,952 1,025 965 13,017 14,841
4,310 4,308 1,480 110 10,208 11,392
6,640 2,310 700 440 10,090 10,986
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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