AoeStats
← Numerobis

Black Forest

503226395Analyzed
2v2 RM · 9d ago on Aug 30, 2026· 47m 17s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Italians · Chile
634
+18
🇨🇱 Persians · Chile
634
+18
🇨🇿 Bohemians · Czechia
682
-37
🇹🇷 Japanese · Türkiye
679
-18
Player eAPM Actions Feudal Castle Imperial Opening
17 817 12:15 21:28 28:57 ⛏ Fast Castle
15 724 17:18 27:13 ⛏ Fast Castle
15 701 12:04 23:09 40:21 ⛏ Fast Castle
11 517 14:51 24:33 38:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,200 22,151 14,620 3,245 58,216 64,310
22,240 16,531 8,105 3,380 50,256 54,731
19,780 12,526 11,485 2,305 46,096 54,018
8,950 4,367 1,290 1,400 16,007 18,878
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.