AoeStats
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QS Arena

503226250Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 45m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Vikings · Peru
1129
+13
🇲🇽 Dravidians · Mexico
1128
+13
🇨🇳 Bohemians · China
1106
+14
🇪🇸 Celts · Spain
1045
+17
🇩🇪 Romans · Germany
1119
-17
🇨🇭 Lithuanians · Switzerland
1073
-15
🇩🇪 Poles · Germany
1058
-14
🇨🇭 Hindustanis · Switzerland
1035
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,684 8:40 14:13 29:54 ⛏ Fast Castle
30 1,369 8:50 12:40 29:36 ⛏ Fast Castle
29 1,325 8:11 12:37 37:08 ⛏ Fast Castle
27 1,210 8:22 12:28 33:54 ⛏ Fast Castle
27 1,235 8:28 11:57 26:45 ⛏ Fast Castle
26 1,193 8:28 13:12 30:40 ⛏ Fast Castle
18 804 8:39 12:28 31:15 ⛏ Fast Castle
14 643 8:13 15:01 33:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,820 27,605 16,100 1,200 67,725 83,554
28,425 12,070 22,720 2,900 66,115 72,528
25,930 11,458 14,750 3,450 55,588 61,605
24,760 9,525 17,635 100 52,020 57,048
22,155 16,100 9,940 1,100 49,295 69,869
19,180 10,925 11,200 2,365 43,670 55,294
17,295 15,228 8,985 1,605 43,113 46,241
11,625 16,290 11,765 1,505 41,185 49,137
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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