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Yucatan

503221013Analyzed
2v2 RM · 2d ago on Aug 30, 2026· 4m 39s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Poles · Türkiye
1007
+16
🇧🇷 Italians · Brazil
956
+55
🇦🇷 Portuguese · Argentina
1035
-18
🇦🇷 Teutons · Argentina
995
-17
Player eAPM Actions Feudal Castle Imperial Opening
EL-FICHAS Teutons
48 223
SHUMA Italians
45 207
Hipster_Moses Portuguese
36 167
cihadyetim Poles
17 77

Resources

Player Food Wood Gold Stone Spent Collected
800 150 50 0 1,000 944
500 100 0 0 600 704
350 25 0 0 375 241
200 0 0 0 200 409
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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