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503220797Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 50m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Lithuanians · United Kingdom
951
+14
🇺🇸 Spanish · United States
932
+15
🇬🇧 Cumans · United Kingdom
918
+16
🇹🇷 Franks · Türkiye
870
+18
🇩🇪 Malay · Germany
949
-17
🇦🇷 Bohemians · Argentina
910
-16
🇭🇰 Celts · Hong Kong SAR China
905
-15
🇲🇦 Malians · Morocco
881
-41
Player eAPM Actions Feudal Castle Imperial Opening
28 1,429 9:58 24:10 40:40 ⚔ Archer Rush
22 1,101 10:56 17:53 38:34 ⛏ Fast Castle
21 1,053 12:34 17:46 33:53 ⛏ Fast Castle
17 856 11:57 19:21 34:45 ⛏ Fast Castle
15 775 12:50 29:20 47:46 ⚔ Scout Rush
12 590 13:40 25:54 ⚔ Archer Rush
12 621 10:38 17:56 41:14 ⛏ Fast Castle
11 576 10:48 17:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,600 22,680 22,245 1,345 73,870 84,478
18,365 10,790 12,360 4,100 45,615 51,426
19,550 17,815 6,375 1,000 44,740 53,370
15,350 11,917 8,100 3,650 39,017 41,795
12,850 12,005 6,300 2,545 33,700 38,348
13,175 10,385 7,225 1,050 31,835 35,744
10,805 10,265 7,375 1,445 29,890 30,751
3,350 3,030 240 230 6,850 7,639
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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