AoeStats
← Bambo6957

Black Forest

503217319Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 60m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Chinese · Spain
899
+15
🇦🇷 Franks · Argentina
894
+16
🇺🇸 Muisca · United States
864
+17
🇵🇪 Bohemians · Peru
834
+18
🇱🇧 Teutons · Lebanon
1043
-23
🇱🇧 Romans · Lebanon
988
-21
🇱🇧 Malay · Lebanon
791
-12
🇫🇷 Japanese · France
716
-9
Player eAPM Actions Feudal Castle Imperial Opening
32 1,895 13:32 19:51 36:12 ⛏ Fast Castle
28 1,699 13:18 17:24 33:11 ⛏ Fast Castle
24 1,453 17:29 23:41 38:49 ⚔ M@A FC
23 1,356 12:50 20:14 31:36 ⛏ Fast Castle
22 1,317 12:16 17:10 32:49 ⛏ Fast Castle
21 1,282 12:38 20:00 36:09 ⛏ Fast Castle
20 1,185 11:34 15:23 27:56 ⛏ Fast Castle
15 928 16:45 24:21 46:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,315 20,449 19,685 1,915 74,364 88,662
23,420 24,895 21,390 4,350 74,055 93,129
22,210 27,270 19,165 3,550 72,195 105,796
27,500 16,060 18,765 2,350 64,675 92,548
24,910 14,529 16,605 3,400 59,444 70,699
23,635 18,961 10,570 3,840 57,006 75,042
13,950 21,059 15,515 3,290 53,814 67,515
13,020 10,773 5,415 3,780 32,988 34,073
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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