AoeStats
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Coastal Forest

503214697Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 37m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Inca · Türkiye
1054
+14
🇹🇷 Chinese · Türkiye
1009
+16
🇹🇷 Celts · Türkiye
1006
+16
🇹🇷 Slavs · Türkiye
914
+20
🇹🇷 Ethiopians · Türkiye
1047
-18
🇺🇸 Burgundians · United States
1044
-18
🇳🇱 Georgians · Netherlands
968
-15
🇳🇱 Shu · Netherlands
966
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,275 11:12 18:49 32:38 ⛏ Fish Boom into Fire Galleys FC
22 830 11:22 17:47 ⛏ Fast Castle
22 812 12:26 22:33 ⚔ Scout Rush
21 781 9:26 27:28
16 617 10:44 19:49 ⛏ Fast Castle
13 503 14:08 22:42 ⚔ Fish Boom into Scouts
12 453 12:11 20:10 34:52 ⛏ Fast Castle
12 469 11:05 19:26 32:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,980 9,827 6,495 1,535 32,837 36,004
7,075 13,920 5,625 200 26,820 35,294
10,250 8,030 5,000 1,980 25,260 27,433
10,585 5,530 4,720 1,240 22,075 28,093
11,710 6,055 2,570 200 20,535 22,075
9,830 5,330 3,775 750 19,685 22,227
7,565 5,760 2,695 1,400 17,420 21,450
5,440 3,407 885 770 10,502 11,958
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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