AoeStats
← [Fx、]AirDk

QS Arena

503211942Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 31m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1517
+14
🇭🇰 Muisca · Hong Kong SAR China
1514
+14
🇨🇳 Cumans · China
1476
+16
🇨🇳 Ethiopians · China
1454
+17
vs
1541
-18
🇩🇪 Spanish · Germany
1505
-17
🇪🇸 Mongols · Spain
1442
-14
🇩🇪 Lithuanians · Germany
1390
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 1,863 7:55 11:40 — ⚔ FC into Archers
35 1,123 8:15 12:29 — ⛏ Fast Castle
35 1,105 6:23 17:15 — ⛏ Fast Castle
35 1,118 8:43 12:31 — ⛏ Fast Castle
34 1,077 7:30 11:30 26:59 ⛏ Fast Castle
34 1,095 6:29 21:55 26:04 ⚔ Towers FC into Fast Imp
31 978 9:11 13:12 26:15 ⛏ Fast Castle
23 716 7:56 12:48 27:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,840 11,310 6,960 200 39,310 43,314
15,275 12,530 6,010 3,820 37,635 40,129
14,900 9,880 4,580 2,250 31,610 35,979
17,200 6,480 4,650 1,400 29,730 34,037
12,500 9,620 2,360 1,070 25,550 32,356
8,010 9,170 4,785 900 22,865 24,793
10,300 7,560 1,725 1,560 21,145 24,247
7,240 5,530 2,250 1,785 16,805 19,244
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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