AoeStats
← iJavo 08

QS Arena

503208488Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 40m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Maya · Mexico
1208
+13
🇲🇽 Turks · Mexico
1195
+14
🇦🇺 Goths · Australia
1153
+16
🇪🇸 Hindustanis · Spain
1127
+17
🇩🇪 Teutons · Germany
1232
-19
🇩🇪 Lithuanians · Germany
1225
-19
🇩🇪 Khmer · Germany
1143
-15
🇩🇪 Wu · Germany
1007
-9
Player eAPM Actions Feudal Castle Imperial Opening
35 1,396 7:24 24:06 33:29 ⚔ Towers FC
32 1,280 7:55 12:17 37:40 ⛏ Fast Castle
30 1,217 8:09 15:53 30:23 ⛏ Fast Castle
26 1,054 8:16 12:09 25:22 ⛏ Fast Castle
23 942 9:23 14:47 34:26 ⛏ Fast Castle
22 866 8:40 13:43 28:13 ⛏ Fast Castle
21 855 9:23 20:16 32:39 ⚔ Archer Rush
20 790 8:21 26:10 32:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,780 13,275 6,900 4,500 41,455 43,698
17,070 10,960 11,100 950 40,080 44,630
11,180 14,780 9,220 3,650 38,830 41,732
17,370 9,610 9,380 1,600 37,960 49,945
14,285 11,735 6,215 1,150 33,385 40,788
13,480 9,221 4,030 2,605 29,336 34,861
10,345 10,980 5,670 1,700 28,695 35,420
8,685 7,205 2,235 2,150 20,275 21,916
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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