AoeStats
← Sahiro

QS Arena

503208303Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 65m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Celts · Ecuador
1242
+14
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1188
+16
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1162
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1113
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🇩🇪 Persians · Germany
1220
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🇺🇸 Italians · United States
1193
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🇺🇦 Gurjaras · Ukraine
1185
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🇪🇸 Huns · Spain
1183
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Player eAPM Actions Feudal Castle Imperial Opening
52 3,433 6:58 10:40 39:09 ⛏ Fast Castle
52 3,411 8:06 12:29 42:13 ⛏ Fast Castle
47 3,105 10:02 14:37 33:03 ⛏ Fast Castle
45 2,952 8:00 12:14 28:35 ⛏ Fast Castle
44 2,877 7:49 11:15 25:05 ⛏ Fast Castle
43 2,831 6:25 30:24 34:36 ⚔ Towers into Fast Imp
32 2,121 7:34 13:21 49:20 ⛏ Fast Castle
30 1,960 7:59 11:50 28:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,390 15,210 21,020 2,805 91,425 109,308
43,060 19,711 18,760 3,815 85,346 112,563
27,520 34,025 17,950 4,970 84,465 93,707
36,455 29,896 15,300 2,675 84,326 87,334
30,480 28,110 17,210 2,900 78,700 96,103
37,045 19,490 16,685 1,700 74,920 122,607
17,005 13,930 9,645 2,700 43,280 47,240
14,390 10,965 2,605 1,960 29,920 33,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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