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QS Arena

503205092Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Teutons · Argentina
1156
+13
🇨🇴 Berbers · Colombia
1152
+13
🇵🇪 Huns · Peru
1113
+15
🇵🇪 Spanish · Peru
1077
+16
🇦🇷 Bohemians · Argentina
1131
-16
🇨🇭 Ethiopians · Switzerland
1128
-16
🇦🇷 Magyars · Argentina
1057
-13
🇦🇷 Koreans · Argentina
1029
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,777 11:52 16:15 38:54 ⛏ Fast Castle
50 2,655 8:15 13:57 25:55 ⛏ Fast Castle
44 2,364 10:12 14:50 37:52 ⛏ Fast Castle
40 2,111 8:14 13:34 47:48 ⛏ Fast Castle
39 2,094 8:31 13:05 32:41 ⛏ Fast Castle
34 1,824 7:51 11:40 37:27 ⛏ Fast Castle
29 1,557 8:04 14:13 38:07 ⚔ FC into Archers
19 1,018 7:08 22:33 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
37,385 10,680 27,875 850 76,790 89,312
36,345 23,825 11,160 4,080 75,410 88,361
28,535 18,225 19,890 4,350 71,000 92,772
28,445 25,139 10,210 2,590 66,384 85,902
29,240 19,185 5,160 2,025 55,610 69,177
23,200 14,866 15,020 2,355 55,441 63,297
13,245 11,298 3,515 3,130 31,188 34,103
10,240 12,608 4,205 2,510 29,563 34,584
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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