AoeStats
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Nomad

503202793Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 38m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
1458
+15
🇳🇱 Slavs · Netherlands
1442
+16
🇧🇪 Armenians · Belgium
1395
+18
🇨🇳 Malians · China
1392
+18
🇫🇷 Tatars · France
1528
-21
🇫🇷 Spanish · France
1512
-20
🇫🇷 Ethiopians · France
1503
-20
🇫🇷 Inca · France
1240
-8
Player eAPM Actions Feudal Castle Imperial Opening
40 1,543 13:51 20:18 35:29 ⛏ Fish Boom into Fire Galleys FC
39 1,478 13:36 17:43 33:01 ⛏ Fish Boom FC
38 1,457 13:48 17:40 ⚔ Fish Boom FC into Scouts
38 1,451 14:02 21:18 33:21 ⛏ Fish Boom into Fire Galleys FC
33 1,275 13:41 17:31 ⛏ Fish Boom FC
31 1,178 14:05 17:49 ⚔ Fish Boom FC into Archers
21 820 15:39 20:14 ⛏ Fish Boom FC
20 781 13:14 17:34 36:15 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,055 17,573 7,215 1,800 44,643 46,222
16,390 13,850 9,370 1,190 40,800 42,236
12,740 10,025 5,695 2,355 30,815 32,279
13,130 9,620 3,980 3,000 29,730 30,214
12,595 8,279 2,170 1,050 24,094 29,061
11,365 6,222 2,420 2,470 22,477 24,224
9,930 8,561 2,560 1,155 22,206 22,882
7,275 8,634 5,185 950 22,044 25,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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