AoeStats
← 打帝国需要戴老花镜

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503202618Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 46m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1076
+14
🇦🇺 Japanese · Australia
1051
+16
🇦🇺 Romans · Australia
1051
+16
1019
+17
🇧🇷 Wei · Brazil
1082
-18
🇬🇧 Saracens · United Kingdom
1069
-17
🇨🇴 Britons · Colombia
1016
-14
🇷🇺 Franks · Russia
1004
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,796 10:49 15:59 36:08 ⛏ Fast Castle
30 1,406 13:52 18:28 36:32 ⛏ Fast Castle
28 1,314 10:30 14:27 33:29 ⛏ Fast Castle
27 1,231 10:19 21:22 38:18 ⚔ Scout Rush
25 1,167 11:34 15:56 35:26 ⛏ Fast Castle
14 646 11:09 15:39 38:21 ⛏ Fast Castle
12 574 11:22 15:46 ⛏ Fast Castle
11 506 11:25 16:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,375 25,140 10,285 2,400 64,200 71,148
15,015 20,101 16,440 3,535 55,091 61,851
16,595 17,905 11,785 5,265 51,550 52,811
20,430 7,405 10,835 2,280 40,950 53,421
16,365 8,945 9,970 2,725 38,005 40,131
11,865 6,470 7,910 3,035 29,280 33,799
5,650 5,308 2,405 1,500 14,863 17,214
4,350 3,335 730 750 9,165 11,297
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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