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QS Arena

503201964Analyzed
4v4 RM · 14h ago on Aug 30, 2026· 61m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
950
+11
🇺🇸 Ethiopians · United States
869
+15
🇨🇴 Saracens · Colombia
852
+16
🇪🇸 Britons · Spain
812
+18
🇭🇰 Byzantines · Hong Kong SAR China
948
-59
🇮🇩 Khitans · Indonesia
856
-15
🇮🇩 Cumans · Indonesia
829
-14
🇮🇩 Burgundians · Indonesia
754
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,858 10:02 17:39 29:15 ⛏ Fast Castle
29 1,785 9:09 13:28 30:16 ⛏ Fast Castle
kittarington Saracens
25 1,551 7:39 14:21 29:36 ⛏ Fast Castle
+62 | Farhan Cumans
18 1,093 9:34 18:23 39:09 ⛏ Fast Castle
mholton14 Ethiopians
16 962 9:56 16:29 45:17 ⚔ FC into Archers
Pelanuski Britons
16 962 8:21 16:50 34:36 ⛏ Fast Castle
Lord Indranov Burgundians
13 802 9:26 19:14 34:23 ⛏ Fast Castle
鬼祟君_HK Byzantines
6 387 11:43 21:11

Resources

Player Food Wood Gold Stone Spent Collected
23,070 16,900 19,130 4,150 63,250 104,182
23,970 16,950 17,575 1,500 59,995 74,368
31,255 9,735 14,215 950 56,155 60,204
22,850 10,730 13,550 3,060 50,190 60,944
19,975 17,055 6,935 2,735 46,700 66,112
15,955 15,310 10,660 2,700 44,625 53,047
17,425 11,840 6,350 2,285 37,900 40,393
6,880 4,670 1,080 950 13,580 17,452
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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