AoeStats
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QS Arena

503201964Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 61m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
950
+11
🇺🇸 Ethiopians · United States
869
+15
🇨🇴 Saracens · Colombia
852
+16
🇪🇸 Britons · Spain
812
+18
vs
🇭🇰 Byzantines · Hong Kong SAR China
948
-59
856
-15
🇮🇩 Cumans · Indonesia
829
-14
🇮🇩 Burgundians · Indonesia
754
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,858 10:02 17:39 29:15 ⛏ Fast Castle
29 1,785 9:09 13:28 30:16 ⛏ Fast Castle
25 1,551 7:39 14:21 29:36 ⛏ Fast Castle
18 1,093 9:34 18:23 39:09 ⛏ Fast Castle
16 962 9:56 16:29 45:17 ⚔ FC into Archers
16 962 8:21 16:50 34:36 ⛏ Fast Castle
13 802 9:26 19:14 34:23 ⛏ Fast Castle
6 387 11:43 21:11 —

Resources

Player Food Wood Gold Stone Spent Collected
22,770 16,600 18,480 4,150 62,000 102,932
23,370 16,950 17,575 1,500 59,395 73,768
30,655 9,735 13,665 950 55,005 59,054
22,630 10,730 13,430 3,060 49,850 60,604
19,975 17,055 6,935 2,735 46,700 66,112
15,855 15,310 10,610 2,700 44,475 52,897
17,125 11,740 6,350 2,285 37,500 39,993
6,880 4,670 1,080 950 13,580 17,452
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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