AoeStats.net
607 live
← back

Nomad

503201741Analyzed
1v1 RM · 11h ago on Aug 30, 2026· 40m 7s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1096
+17
🇦🇷 Berbers · Argentina
1128
-17
Player eAPM Actions Feudal Castle Imperial Opening
BOLAEXTRA Berbers
39 1,548 13:01 17:00 37:48 ⛏ Fish Boom FC
domiNate32 Koreans
26 1,026 13:33 20:21 36:15 ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
11,955 14,206 8,065 2,915 37,141 41,330
6,850 5,275 3,760 2,375 18,260 19,374
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.