AoeStats
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QS Arena

503200650Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 52m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1124
+13
🇻🇳 Bohemians · Vietnam
1096
+15
🇬🇧 Khmer · United Kingdom
1030
+18
🇬🇧 Persians · United Kingdom
1012
+18
vs
🇺🇸 Vikings · United States
1097
-17
🇨🇴 Mongols · Colombia
1070
-16
🇨🇦 Teutons · Canada
1061
-16
🇨🇳 Sicilians · China
1035
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,544 9:15 17:31 35:05
24 1,272 7:34 13:54 26:58 ⛏ Fast Castle
23 1,220 9:41 14:56 29:22 ⛏ Fast Castle
20 1,071 7:08 12:21 30:11 ⛏ Fast Castle
18 935 8:34 13:50 30:34 ⛏ Fast Castle
18 921 8:06 13:04 28:12 ⛏ Fast Castle
18 933 8:29 34:18 48:26 ⚔ Archer Rush
17 915 8:41 12:44 47:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,605 18,015 22,265 4,950 92,835 95,404
35,420 24,908 16,665 3,980 80,973 86,061
14,905 33,098 23,215 4,250 75,468 77,313
32,590 10,535 19,285 4,200 66,610 83,485
25,225 28,635 9,075 1,510 64,445 81,120
19,380 14,625 7,825 4,445 46,275 53,700
15,145 16,715 7,875 3,120 42,855 55,072
17,760 9,695 6,045 1,415 34,915 36,865
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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