AoeStats
← back

Black Forest

503199833Analyzed
4v4 RM · 3d ago on Aug 30, 2026· 58m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇬 Inca · Egypt
620
+6
🇧🇷 Huns · Brazil
610
+7
🇸🇪 Bohemians · Sweden
595
+7
🇨🇴 Burmese · Colombia
533
+9
🇬🇧 Byzantines · United Kingdom
409
-8
🇫🇷 Georgians · France
385
-8
🇹🇷 Lithuanians · Türkiye
375
-7
🇪🇸 Khmer · Spain
339
-6
Player eAPM Actions Feudal Castle Imperial Opening
Nurbayim Lithuanians
43 2,545 16:28 31:01 ⛏ Fast Castle
athmaniac Byzantines
26 1,524 12:52 18:50 33:35 ⛏ Fast Castle
Tayssa09 Huns
22 1,286 13:42 19:37 28:49 ⛏ Fast Castle
Over And Above Bohemians
21 1,226 11:06 20:35 40:34 ⛏ Fast Castle
mfouad134 Inca
18 1,053 13:08 19:01 31:44 ⛏ Fast Castle
ScorpionDent408 Georgians
10 582 14:13 30:42 ⛏ Fast Castle
Pipy_Skunk Khmer
10 564 13:48 19:06 32:59 ⛏ Fast Castle
8 475 19:54 35:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,695 19,630 17,710 3,730 76,765 101,197
20,770 27,045 15,200 1,850 64,865 119,007
30,200 17,280 10,945 2,010 60,435 81,510
20,120 16,505 17,975 1,535 56,135 74,625
20,430 11,440 7,210 2,050 41,130 43,736
8,315 21,051 1,425 1,805 32,596 32,904
10,440 7,123 4,440 1,200 23,203 33,942
7,540 5,114 1,070 995 14,719 18,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.