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Black Forest

503199709Analyzed
3v3 RM · 2d ago on Aug 30, 2026· 0m 36s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
891
+13
🇩🇪 Byzantines · Germany
832
+16
🇦🇷 Franks · Argentina
783
+27
🇵🇱 Teutons · Poland
899
-19
🇵🇱 Bohemians · Poland
860
-17
🇵🇱 Persians · Poland
710
-21
Player eAPM Actions Feudal Castle Imperial Opening
Thaminator Britons
31 19
Dr_Barney_S Byzantines
30 18
23 14
GangsterDominik Bohemians
21 13
15 9
Jaca_0111 Persians
8 5

Resources

Player Food Wood Gold Stone Spent Collected
200 0 0 0 200 0
0 25 0 0 25 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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