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QS Arena

503199043Analyzed
4v4 RM · 2d ago on Aug 30, 2026· 50m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1123
+14
🇵🇪 Wei · Peru
1085
+16
🇳🇱 Khmer · Netherlands
1084
+16
🇧🇷 Britons · Brazil
1084
+16
🇦🇷 Franks · Argentina
1146
-18
🇦🇷 Huns · Argentina
1117
-17
🇦🇷 Persians · Argentina
1030
-13
🇦🇷 Romans · Argentina
1019
-13
Player eAPM Actions Feudal Castle Imperial Opening
julitom21 Romans
52 2,621 7:14 14:44 27:39 ⛏ Fast Castle
40 2,012 8:30 13:27 26:28 ⛏ Fast Castle
Khuga Huns
35 1,766 9:41 18:23 46:11 ⛏ Fast Castle
DwarfNing Ethiopians
33 1,650 8:49 13:10 29:04 ⛏ Fast Castle
FeHZappa Britons
31 1,538 8:08 13:18 31:02 ⚔ FC into Archers
Frankioz Franks
27 1,345 8:27 13:48 28:29 ⛏ Fast Castle
Serthirius Khmer
23 1,149 8:31 11:27 28:37 ⛏ Fast Castle
chivita Persians
23 1,151 7:23 15:20 30:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,360 23,425 16,720 2,250 84,755 86,957
30,235 22,650 23,135 3,460 79,480 88,756
22,945 31,485 13,295 3,100 70,825 92,229
28,480 15,485 21,280 3,450 68,695 73,490
30,695 13,580 14,305 2,740 61,320 65,045
27,385 14,250 14,915 3,775 60,325 65,925
20,930 16,910 18,545 2,965 59,350 67,559
13,740 13,995 8,070 1,500 37,305 40,501
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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