AoeStats
← DwarfNing

QS Arena

503199043Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 50m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1123
+14
🇵🇪 Wei · Peru
1085
+16
🇳🇱 Khmer · Netherlands
1084
+16
🇧🇷 Britons · Brazil
1084
+16
vs
🇦🇷 Franks · Argentina
1146
-18
🇦🇷 Huns · Argentina
1117
-17
🇦🇷 Persians · Argentina
1030
-13
🇦🇷 Romans · Argentina
1019
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,621 7:14 14:44 27:39 ⛏ Fast Castle
40 2,012 8:30 13:27 26:28 ⛏ Fast Castle
35 1,766 9:41 18:23 46:11 ⛏ Fast Castle
33 1,650 8:49 13:10 29:04 ⛏ Fast Castle
31 1,538 8:08 13:18 31:02 ⚔ FC into Archers
27 1,345 8:27 13:48 28:29 ⛏ Fast Castle
23 1,149 8:31 11:27 28:37 ⛏ Fast Castle
23 1,151 7:23 15:20 30:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,985 21,975 22,185 3,460 76,605 85,881
36,370 22,525 13,970 2,250 75,115 77,317
22,945 31,485 13,295 3,100 70,825 92,229
27,455 15,410 21,080 3,450 67,395 72,190
29,145 13,080 13,505 2,740 58,470 62,195
19,430 16,910 18,245 2,965 57,550 65,759
23,740 14,075 14,545 3,775 56,135 61,735
13,740 13,995 8,070 1,500 37,305 40,501
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.