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Four Lakes

503198430Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 52m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Dravidians · Brazil
1011
+7
🇧🇷 Franks · Brazil
938
+10
🇧🇷 Vikings · Brazil
872
+13
🇧🇷 Britons · Brazil
669
+22
🇹🇷 Bohemians · Türkiye
865
-16
🇩🇪 Hindustanis · Germany
810
-13
🇪🇸 Franks · Spain
789
-12
🇪🇸 Celts · Spain
759
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 2,090 9:20 21:36 36:50 ⚔ Scouts into Fish Boom
35 1,820 12:07 25:23 35:11 ⚔ Fish Boom into Archers
33 1,711 9:25 23:13 37:43 ⚔ Archer Rush
30 1,562 11:52 22:06 35:22 ⚔ Fish Boom into Skirms
21 1,116 11:15 19:33 37:10 ⛏ Fast Castle
21 1,118 10:15 19:51 39:12 ⛏ Fast Castle
18 961 13:15 17:54 36:16 ⛏ Fish Boom FC
11 572 10:16 25:24 43:27

Resources

Player Food Wood Gold Stone Spent Collected
26,445 16,190 12,155 1,915 56,705 69,177
20,765 22,437 8,390 1,705 53,297 60,005
23,485 10,746 14,645 3,450 52,326 65,101
20,145 12,945 9,500 3,585 46,175 63,618
16,175 13,014 9,735 1,600 40,524 56,302
10,220 13,175 8,710 3,135 35,240 43,541
14,160 7,590 2,810 2,580 27,140 34,779
8,995 10,060 4,270 2,465 25,790 28,840
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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