AoeStats
← Alan Varela (Pichirica)

Nomad

503197770Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 49m 12s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Teutons · Sweden
1116
+14
🇸🇪 Italians · Sweden
1112
+14
🇳🇱 Celts · Netherlands
1091
+15
🇨🇳 Goths · China
1055
+17
🇦🇷 Magyars · Argentina
1113
-17
🇨🇱 Mongols · Chile
1074
-15
🇩🇪 Goths · Germany
1051
-14
🇧🇷 Romans · Brazil
1051
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,729 14:53 20:07 ⛏ Fast Castle
27 1,306 13:39 18:08 35:13 ⛏ Fish Boom FC
25 1,243 13:56 19:24 33:21 ⛏ Fish Boom FC
24 1,163 15:29 20:18 35:44 ⛏ Fish Boom FC into Fire Galleys
21 1,045 15:10 19:25 ⛏ Fish Boom FC
20 1,004 14:25 25:03 ⚔ Fish Boom into M@A
20 969 15:29 20:38 34:51 ⛏ Fish Boom FC
9 441 17:15 21:33 37:42 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,575 28,720 10,950 2,450 63,695 65,007
26,380 15,482 8,530 1,800 52,192 56,803
22,630 10,565 13,770 2,445 49,410 62,604
16,275 9,384 5,215 3,555 34,429 39,261
13,150 11,985 6,820 2,320 34,275 52,893
13,070 7,025 4,175 1,600 25,870 27,920
4,900 6,855 5,515 1,090 18,360 21,595
8,110 6,897 1,825 1,015 17,847 19,532
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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