AoeStats
← Overlord

Black Forest

503197256Analyzed
2v2 RM · 2mo ago on Aug 30, 2026· 4m 35s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Romans · Chile
1030
+14
🇨🇱 Franks · Chile
1001
+15
vs
🇧🇪 Bohemians · Belgium
1007
-16
🇺🇸 Britons · United States
965
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 151 — — —
17 79 — — —
16 73 — — —
12 57 — — —

Resources

Player Food Wood Gold Stone Spent Collected
250 57 0 0 307 336
250 50 0 0 300 263
100 125 0 0 225 233
100 78 0 0 178 363
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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