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503196284Analyzed
4v4 RM · 4d ago on Aug 30, 2026· 52m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wei · Argentina
1092
+14
🇬🇧 Sicilians · United Kingdom
1084
+14
🇭🇺 Goths · Hungary
1076
+14
🇹🇼 Khmer · Taiwan
1057
+15
🇩🇪 Ethiopians · Germany
1142
-19
🇩🇪 Burgundians · Germany
1135
-19
🇩🇪 Britons · Germany
1013
-13
🇩🇪 Franks · Germany
863
-12
Player eAPM Actions Feudal Castle Imperial Opening
♿Dreamzy Ethiopians
29 1,503 10:07 22:36 32:43 ⚔ Archer Rush
San Wei
29 1,542 11:23 18:31 31:45 ⛏ Fast Castle
el_gringo94 Britons
21 1,086 9:31 23:00 37:47 ⚔ Archer Rush
只會5TC Khmer
20 1,033 8:57 16:08 26:15 ⛏ Fast Castle
MartinusV Sicilians
19 1,011 10:31 19:22 29:52 ⛏ Fast Castle
Prometheus Goths
17 868 11:13 17:56 34:48
16 852 12:13 17:49 40:16 ⛏ Fast Castle
trollinger Franks
15 791 11:40 17:25 36:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,125 11,750 19,240 910 75,025 77,026
41,520 11,940 17,620 1,500 72,580 77,933
26,395 12,921 10,400 4,225 53,941 58,244
15,505 18,210 18,350 1,500 53,565 56,313
22,745 15,110 11,040 4,475 53,370 68,610
21,930 15,200 11,250 2,950 51,330 70,676
20,530 16,805 7,490 1,885 46,710 66,791
16,510 10,905 4,375 2,270 34,060 49,702
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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