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503196284Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 52m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wei · Argentina
1092
+14
🇬🇧 Sicilians · United Kingdom
1084
+14
🇭🇺 Goths · Hungary
1076
+14
🇹🇼 Khmer · Taiwan
1057
+15
vs
🇩🇪 Ethiopians · Germany
1142
-19
1135
-19
🇩🇪 Britons · Germany
1013
-13
🇩🇪 Franks · Germany
863
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 1,503 10:07 22:36 32:43 ⚔ Archer Rush
29 1,542 11:23 18:31 31:45 ⛏ Fast Castle
21 1,086 9:31 23:00 37:47 ⚔ Archer Rush
20 1,033 8:57 16:08 26:15 ⛏ Fast Castle
19 1,011 10:31 19:22 29:52 ⛏ Fast Castle
17 868 11:13 17:56 34:48
16 852 12:13 17:49 40:16 ⛏ Fast Castle
15 791 11:40 17:25 36:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,685 11,750 19,000 910 74,345 76,346
41,145 11,815 17,470 1,500 71,930 77,283
26,395 12,921 10,400 4,225 53,941 58,244
22,745 15,110 11,040 4,475 53,370 68,610
13,830 18,135 17,050 1,500 50,515 53,263
20,655 15,075 10,850 2,950 49,530 68,876
19,530 16,805 6,640 1,885 44,860 64,941
16,510 10,905 4,375 2,270 34,060 49,702
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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