AoeStats
← Hihnis

Arabia

503196024Analyzed
1v1 RM · 10d ago on Aug 30, 2026· 59m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Slavs · India
864
+15
🇫🇮 Slavs · Finland
838
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 2,220 11:23 20:32 46:14 ⚔ M@A Rush
34 2,057 11:47 22:54 41:13 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,735 16,952 10,285 850 59,822 64,025
25,425 13,565 12,750 4,275 56,015 61,091
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.