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Arabia

503195989Analyzed
4v4 RM · 20h ago on Aug 30, 2026· 62m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Celts · Sweden
940
+10
🇰🇼 Britons · Kuwait
885
+13
🇰🇼 Persians · Kuwait
826
+15
🇸🇪 Aztecs · Sweden
715
+20
🇧🇷 Persians · Brazil
877
-18
🇧🇷 Lithuanians · Brazil
851
-16
🇧🇷 Lithuanians · Brazil
791
-14
🇧🇷 Khmer · Brazil
743
-12
Player eAPM Actions Feudal Castle Imperial Opening
al-3ogaireb Britons
21 1,318 13:06 23:53 36:09 ⛏ Fast Castle
gädda Celts
20 1,218 13:16 20:25 40:56 ⛏ Fast Castle
wesley1611 Khmer
18 1,099 11:39 29:33 37:16 ⚔ Scout Rush
Ysrael Lithuanians
14 847 10:10 23:21 47:14 ⛏ Fast Castle
Samurai_z Persians
12 740 10:00 20:24 42:08 ⛏ Fast Castle
9abran Persians
11 702 11:00 21:13 35:01 ⛏ Fast Castle
Paulino Lithuanians
11 710 10:34 28:33 48:22 ⚔ Scout Rush
rompii88 Aztecs
9 539 16:38 23:54 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
28,395 19,440 20,910 3,000 71,745 76,650
30,760 19,866 15,950 3,760 70,336 84,032
34,505 10,830 13,070 2,250 60,655 81,676
14,485 21,275 15,900 2,085 53,745 69,252
17,820 17,520 3,485 1,100 39,925 49,657
16,620 6,917 7,225 1,750 32,512 39,054
14,180 8,875 4,635 1,825 29,515 30,355
12,220 7,980 3,580 2,385 26,165 30,777
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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