AoeStats
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QS Arena

503194284Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 50m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Italians · France
1123
+14
🇫🇷 Turks · France
1070
+16
🇷🇺 Koreans · Russia
1067
+16
🇨🇭 Romans · Switzerland
1057
+17
🇹🇼 Wei · Taiwan
1120
-18
🇵🇪 Bohemians · Peru
1098
-17
🇨🇴 Franks · Colombia
1079
-16
🇺🇸 Malians · United States
1012
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,518 8:10 14:50 28:40 ⛏ Fast Castle
32 1,623 9:09 14:19 32:36 ⛏ Fast Castle
31 1,555 7:40 14:30 34:29 ⛏ Fast Castle
27 1,379 10:04 14:38 19:44 ◆ FC into Fast Imp
25 1,281 7:35 14:04 36:47 ⛏ Fast Castle
23 1,136 8:33 12:35 ⛏ Fast Castle
18 909 9:42 14:18 31:18 ⛏ Fast Castle
14 692 8:57 13:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,950 25,800 16,675 4,315 67,740 78,713
20,535 14,990 15,900 1,880 53,305 57,552
17,670 19,830 9,575 1,835 48,910 52,951
12,850 22,468 8,450 3,700 47,468 53,923
23,800 10,946 10,415 1,500 46,661 53,266
23,740 12,208 8,160 1,500 45,608 59,956
10,295 7,135 1,900 1,600 20,930 23,771
8,900 7,335 2,270 1,700 20,205 20,964
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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