AoeStats
← Shibani

Black Forest

503192231Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 40m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Bohemians · Brazil
999
+4
🇧🇷 Vietnamese · Brazil
805
+10
🇺🇸 Persians · United States
785
+11
🇨🇿 Britons · Czechia
782
+11
🇳🇱 Vikings · Netherlands
710
-10
🇹🇷 Franks · Türkiye
702
-10
🇮🇳 Saracens · India
663
-8
🇳🇱 Khmer · Netherlands
646
-8
Player eAPM Actions Feudal Castle Imperial Opening
35 1,417 11:15 15:10 30:49 ⛏ Fast Castle
29 1,176 14:00 20:39 38:50 ⛏ Fast Castle
25 1,012 12:22 18:29 33:22 ⛏ Fast Castle
17 700 11:33 22:16 30:38 ⛏ Fast Castle
14 562 11:27 22:43 ⛏ Fast Castle
13 520 11:41 19:42 ⛏ Fast Castle
11 447 18:49 22:23 ⛏ Fast Castle
8 345 15:33 33:36 39:05

Resources

Player Food Wood Gold Stone Spent Collected
21,080 12,575 6,525 3,000 43,180 50,843
15,075 13,134 5,495 1,745 35,449 37,965
13,015 12,482 8,025 850 34,372 42,501
11,575 9,701 6,770 2,995 31,041 38,605
9,645 7,393 1,535 1,470 20,043 21,312
7,810 5,075 4,670 2,390 19,945 22,210
11,590 4,380 1,795 1,930 19,695 32,783
5,800 5,915 540 1,315 13,570 16,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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