AoeStats
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Yucatan

503190201Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 60m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
791
+16
🇺🇸 Khmer · United States
766
+17
🇧🇷 Vikings · Brazil
753
+18
🇧🇷 Britons · Brazil
709
+20
vs
🇫🇷 Persians · France
813
-19
🇸🇮 Gurjaras · Slovenia
808
-18
🇺🇸 Spanish · United States
794
-18
🇫🇷 Sicilians · France
780
-17
Player eAPM Actions Feudal Castle Imperial Opening
33 1,982 11:43 19:14 32:30 ⚔ Scouts FC
33 2,035 11:28 17:09 31:45 ⛏ Fast Castle
17 1,031 12:06 17:17 34:21 ⛏ Fast Castle
16 979 14:14 21:00 36:51 ⚔ Drush
14 843 11:18 17:20 32:44 ⛏ Fast Castle
9 578 13:10 25:07 — ⚔ Scout Rush
8 467 12:55 23:43 35:58 ⛏ Fast Castle
5 275 11:22 22:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,340 14,746 15,315 2,180 64,581 80,132
20,740 24,745 7,540 2,630 55,655 58,479
25,225 11,295 10,650 3,350 50,520 55,095
9,450 17,200 15,975 5,865 48,490 55,312
26,320 7,875 9,510 2,350 46,055 52,171
16,225 12,270 10,275 950 39,720 40,197
6,365 3,855 885 1,005 12,110 13,981
6,015 2,855 615 820 10,305 12,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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