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Nomad

503190073Analyzed
1v1 RM · 2h ago on Aug 30, 2026· 58m 17s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Tupi · Denmark
1002
+17
🇳🇱 Bohemians · Netherlands
1016
-17
Player eAPM Actions Feudal Castle Imperial Opening
ClickBait Tupi
24 1,372 15:58 25:27 49:39 ⛏ Fish Boom FC
Oh deer Bohemians
14 792 17:40 23:30 47:34 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,640 21,283 8,825 3,475 52,223 57,982
10,425 14,762 7,130 7,575 39,892 42,575
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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