AoeStats
← DavinHo_Abascal_

QS Arena

503189382Analyzed
4v4 RM · 8d ago on Aug 30, 2026· 61m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Persians · Spain
731
+11
🇲🇽 Persians · Mexico
687
+12
🇲🇽 Celts · Mexico
664
+13
🇹🇷 Teutons · Türkiye
593
+17
🇧🇷 Romans · Brazil
625
-14
🇺🇸 Khmer · United States
618
-14
🇨🇿 Teutons · Czechia
596
-13
🇮🇳 Spanish · India
592
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,636 7:56 12:54 34:00 ⛏ Fast Castle
24 1,510 11:27 17:11 31:56 ⚔ FC into Archers
20 1,207 10:48 23:36 31:04 ⛏ Fast Castle
19 1,179 9:34 18:12 42:18 ⛏ Fast Castle
17 1,063 11:09 19:44 38:26 ⛏ Fast Castle
15 902 10:44 21:37 29:52 ⛏ Fast Castle
12 767 13:10 21:55 36:00 ⛏ Fast Castle
9 586 6:42 17:29 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
46,385 25,040 19,015 4,100 94,540 120,453
33,310 20,185 17,300 3,570 74,365 87,674
23,215 18,845 14,835 1,070 57,965 68,984
26,835 9,650 16,435 1,440 54,360 59,147
23,300 17,515 10,160 3,160 54,135 68,728
12,075 22,860 15,480 2,310 52,725 57,394
24,480 12,685 10,720 2,390 50,275 68,436
6,250 18,845 10,310 2,015 37,420 39,996
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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