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503188596Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 50m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Khmer · Austria
1095
+15
🇬🇧 Bohemians · United Kingdom
1056
+17
🇧🇷 Aztecs · Brazil
1008
+19
🇲🇿 Huns · Mozambique
992
+20
vs
🇨🇦 Persians · Canada
1110
-19
🇦🇷 Magyars · Argentina
1089
-18
🇨🇦 Slavs · Canada
1062
-17
🇦🇷 Maya · Argentina
1059
-17
Player eAPM Actions Feudal Castle Imperial Opening
65 3,257 12:40 18:25 39:57 ⚔ FC into Skirms
52 2,614 10:14 20:23 36:15 ⚔ Archers into Skirms
46 2,323 10:11 15:36 38:40 ⛏ Fast Castle
31 1,573 12:58 18:25 33:27 ⛏ Fast Castle
30 1,530 10:36 15:21 40:46 ⛏ Fast Castle
23 1,155 11:06 20:04 43:28 ⛏ Fast Castle
13 679 25:44 40:44 — ⚔ Archer Rush
11 580 — — —

Resources

Player Food Wood Gold Stone Spent Collected
16,620 24,615 14,470 2,900 58,605 70,047
26,930 13,290 10,970 3,180 54,370 75,624
24,330 14,533 11,135 950 50,948 54,380
16,590 6,935 11,230 1,930 36,685 41,156
11,390 11,175 5,460 2,025 30,050 33,648
10,710 8,465 4,150 1,540 24,865 28,870
9,640 7,350 440 2,255 19,685 20,366
50 275 50 100 475 100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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