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503188596Analyzed
4v4 RM · 8h ago on Aug 30, 2026· 50m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Khmer · Austria
1095
+15
🇬🇧 Bohemians · United Kingdom
1056
+17
🇧🇷 Aztecs · Brazil
1008
+19
🇲🇿 Huns · Mozambique
992
+20
🇨🇦 Persians · Canada
1110
-19
🇦🇷 Magyars · Argentina
1089
-18
🇨🇦 Slavs · Canada
1062
-17
🇦🇷 Maya · Argentina
1059
-17
Player eAPM Actions Feudal Castle Imperial Opening
Infekma Bohemians
65 3,257 12:40 18:25 39:57 ⚔ FC into Skirms
Maxi24875 Maya
52 2,614 10:14 20:23 36:15 ⚔ Archers into Skirms
Mateoarge Magyars
46 2,323 10:11 15:36 38:40 ⛏ Fast Castle
Jairzin Aztecs
31 1,573 12:58 18:25 33:27 ⛏ Fast Castle
30 1,530 10:36 15:21 40:46 ⛏ Fast Castle
Demonchild Slavs
23 1,155 11:06 20:04 43:28 ⛏ Fast Castle
13 679 25:44 40:44 ⚔ Archer Rush
Datomminator Persians
11 580

Resources

Player Food Wood Gold Stone Spent Collected
20,120 24,615 16,370 2,900 64,005 75,447
30,405 13,940 12,420 3,180 59,945 81,199
26,205 14,533 11,810 950 53,498 56,930
19,590 6,935 13,130 1,930 41,585 46,056
11,890 11,405 5,590 2,025 30,910 34,508
10,960 8,465 4,300 1,540 25,265 29,270
9,640 7,350 440 2,255 19,685 20,366
50 275 50 100 475 100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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