AoeStats
← shamannking1993

Black Forest

503186535Analyzed
3v3 RM · 9d ago on Aug 30, 2026· 7m 51s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Turks · Russia
964
+17
944
+18
🇮🇳 Italians · India
935
+19
🇫🇷 Teutons · France
1003
-19
🇫🇷 Aztecs · France
998
-18
🇫🇷 Celts · France
989
-18
Player eAPM Actions Feudal Castle Imperial Opening
45 353
32 248
28 219
25 194
17 134
17 134

Resources

Player Food Wood Gold Stone Spent Collected
1,150 383 0 0 1,533 1,725
1,000 422 0 0 1,422 1,491
900 289 50 0 1,239 1,102
950 110 0 10 1,070 1,148
400 154 50 0 604 541
150 0 0 0 150 159
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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