AoeStats.net
1064 live
← back

Arabia

503185080Analyzed
1v1 RM · 23h ago on Aug 30, 2026· 33m 25s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇿 Vietnamese · Mozambique
818
+18
🇹🇷 Burmese · Türkiye
857
-18
Player eAPM Actions Feudal Castle Imperial Opening
Viminha_MZ Vietnamese
24 808 9:36 23:26 ⚔ Archer Rush
CUCARACHA Burmese
12 385 14:12 23:43 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,440 8,393 3,240 850 22,923 24,754
5,630 5,650 530 1,615 13,425 13,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.