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Black Forest

503184081Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 67m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
791
+13
🇪🇸 Khmer · Spain
775
+14
🇪🇸 Bohemians · Spain
682
+18
🇺🇸 Britons · United States
653
+19
🇯🇵 Franks · Japan
737
-17
🇨🇳 Celts · China
734
-16
🇭🇰 Khmer · Hong Kong SAR China
711
-15
🇲🇽 Chinese · Mexico
711
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 1,856 15:52 22:03 39:32 ⛏ Fast Castle
21 1,398 11:43 20:08 36:08 ⛏ Fast Castle
21 1,416 12:14 19:21 29:30 ⛏ Fast Castle
18 1,229 12:51 18:51 32:55 ⛏ Fast Castle
18 1,229 12:28 21:17 33:12 ⛏ Fast Castle
17 1,185 11:19 18:01 37:01 ⛏ Fast Castle
13 893 11:14 19:12 33:44 ⛏ Fast Castle
11 765 16:05 21:49 36:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,505 23,775 29,130 2,735 102,145 123,519
33,210 27,855 19,790 2,860 83,715 116,684
28,100 26,345 21,165 1,750 77,360 120,195
38,375 21,555 13,815 1,630 75,375 87,264
21,810 25,549 12,395 5,105 64,859 67,716
14,425 24,070 18,090 2,210 58,795 104,193
18,460 21,207 12,195 3,665 55,527 91,908
19,265 17,985 12,090 1,930 51,270 71,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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