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QS Arena

503182460Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 54m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
924
+14
🇪🇸 Saracens · Spain
902
+15
🇫🇷 Celts · France
876
+17
🇪🇸 Lithuanians · Spain
845
+18
🇵🇱 Poles · Poland
936
-18
🇪🇸 Portuguese · Spain
923
-18
🇦🇷 Armenians · Argentina
858
-15
🇮🇳 Khmer · India
832
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 1,854 9:11 13:40 29:32 ⛏ Fast Castle
33 1,799 8:42 15:40 31:51 ⛏ Fast Castle
33 1,822 11:00 15:08 26:54 ⛏ Fast Castle
30 1,653 9:30 14:59 35:12 ⛏ Fast Castle
26 1,433 9:01 15:15 30:01 ⛏ Fast Castle
22 1,231 9:18 20:32 38:50 ⚔ Scout Rush
22 1,197 10:13 14:06 26:14 ⛏ Fast Castle
16 863 8:03 16:15 28:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,350 25,515 19,010 7,700 71,575 96,474
25,095 22,805 19,750 2,800 70,450 81,882
28,905 18,240 17,060 5,850 70,055 79,955
24,995 18,455 18,915 4,210 66,575 71,773
26,170 26,095 9,895 2,555 64,715 65,859
24,180 24,295 9,535 1,500 59,510 61,512
29,130 17,055 11,675 1,600 59,460 63,656
21,130 9,600 11,495 1,860 44,085 45,995
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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