AoeStats.net
536 live
← back

Arabia

503180230Analyzed
1v1 RM · 3d ago on Aug 30, 2026· 59m 30s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Berbers · Switzerland
848
+15
🇫🇷 Britons · France
836
-15
Player eAPM Actions Feudal Castle Imperial Opening
zetafire.11 Berbers
30 1,764 9:40 20:48 42:28 ⚔ M@A FC
Seyhn Britons
21 1,227 10:31 23:54 38:42 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,270 20,492 13,840 1,375 59,977 68,632
16,870 11,700 10,695 750 40,015 48,464
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.