AoeStats
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QS Arena

503178371Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 62m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Romans · Italy
797
+14
🇵🇪 Mongols · Peru
788
+14
🇷🇴 Celts · Romania
779
+15
🇪🇸 Goths · Spain
751
+16
vs
🇫🇷 Burgundians · France
778
-16
🇫🇮 Britons · Finland
750
-15
🇮🇳 Muisca · India
749
-15
🇨🇳 Portuguese · China
742
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 2,013 6:58 15:06 27:47 ⛏ Fast Castle
26 1,622 8:03 12:08 27:29 ⛏ Fast Castle
25 1,542 9:23 19:12 35:27 ⚔ Archer Rush
23 1,417 8:30 16:15 29:44 ⛏ Fast Castle
20 1,226 8:55 16:35 26:20 ◆ FC into Fast Imp
20 1,257 7:03 16:16 29:39 ⛏ Fast Castle
14 855 9:23 16:51 27:40 ⛏ Fast Castle
14 884 9:06 13:57 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,175 26,635 16,790 6,200 89,800 121,306
22,285 35,550 26,400 2,960 87,195 124,665
38,985 17,250 22,530 2,300 81,065 96,960
40,280 15,595 16,835 3,550 76,260 107,946
28,335 14,715 20,355 4,975 68,380 81,982
18,060 21,675 18,605 2,800 61,140 73,351
9,725 18,335 17,615 8,455 54,130 66,769
9,805 13,705 11,260 2,335 37,105 37,529
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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