AoeStats
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QS Arena

503176960Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 44m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
950
+17
🇮🇳 Koreans · India
939
+18
🇧🇷 Khmer · Brazil
935
+18
🇧🇷 Romans · Brazil
935
+18
🇬🇧 Khmer · United Kingdom
1012
-19
🇻🇳 Japanese · Vietnam
978
-18
🇨🇳 Bohemians · China
969
-17
🇬🇷 Muisca · Greece
942
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 2,581 8:15 11:16 26:15 ⛏ Fast Castle
40 1,772 8:13 11:59 25:36 ⛏ Fast Castle
38 1,689 8:58 13:02 27:29 ⛏ Fast Castle
27 1,181 7:33 25:53 35:46 ⚔ Towers into Archers
24 1,059 8:53 12:21 30:16 ⛏ Fast Castle
16 692 9:13 16:15 32:43 ⛏ Fast Castle
14 633 8:48 17:34 ⛏ Fast Castle
11 475 9:02 13:59 27:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,860 51,280 7,920 2,250 92,310 106,937
29,605 13,355 21,100 3,000 67,060 70,757
12,825 39,970 11,100 850 64,745 82,711
17,735 15,700 10,010 2,865 46,310 59,754
14,745 9,465 6,960 2,350 33,520 38,131
10,730 10,161 3,385 2,850 27,126 36,364
11,400 5,890 3,615 1,500 22,405 27,147
4,720 3,830 735 1,385 10,670 12,566
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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