AoeStats
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QS Arena

503176841Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 34m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1327
+14
🇸🇪 Britons · Sweden
1326
+14
🇮🇹 Bohemians · Italy
1318
+14
🇨🇿 Gurjaras · Czechia
1317
+15
🇩🇪 Ethiopians · Germany
1345
-17
🇩🇪 Turks · Germany
1329
-16
🇩🇪 Spanish · Germany
1245
-13
🇩🇪 Franks · Germany
1222
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,657 7:42 12:15 30:05 ⛏ Fast Castle
40 1,384 8:34 12:27 27:36 ⛏ Fast Castle
40 1,398 8:22 13:27 26:51 ⛏ Fast Castle
39 1,340 8:44 12:41 ⛏ Fast Castle
37 1,283 7:33 10:50 26:25 ⛏ Fast Castle
26 917 10:02 14:54 21:04 ◆ FC into Fast Imp
23 796 9:05 13:20 24:26 ⛏ Fast Castle
21 713 8:30 12:27 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,600 11,650 9,220 1,845 42,315 46,375
16,695 13,015 6,090 1,100 36,900 40,138
12,280 13,471 5,670 220 31,641 32,567
11,970 10,082 6,020 2,455 30,527 32,418
10,430 7,558 3,020 2,350 23,358 24,597
10,485 7,130 2,705 2,585 22,905 26,861
7,750 8,765 3,375 1,710 21,600 26,075
8,850 6,775 3,900 850 20,375 24,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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