AoeStats
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Black Forest

503174788Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 72m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Vietnamese · Czechia
823
+14
🇰🇼 Persians · Kuwait
814
+12
🇭🇷 Khmer · Croatia
776
+13
🇪🇸 Spanish · Spain
743
+15
🇨🇴 Celts · Colombia
772
-15
704
-12
703
-12
🇧🇷 Britons · Brazil
688
-11
Player eAPM Actions Feudal Castle Imperial Opening
23 1,655 11:43 17:08 36:32 ⛏ Fast Castle
22 1,642 13:45 21:47 35:51 ⛏ Fish Boom FC
22 1,595 10:07 17:50 35:11 ⛏ Fast Castle
15 1,092 15:14 21:55 30:06 ⛏ Fish Boom FC
11 827 11:47 22:30 35:25 ⛏ Fast Castle
11 823 11:30 19:54 38:19 ⛏ Fast Castle
10 714 11:15 21:34 32:19 ⛏ Fast Castle
8 586 16:01 25:11 37:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,130 54,370 35,580 4,925 138,005 147,990
49,995 43,460 25,590 3,990 123,035 130,998
49,780 11,769 37,855 3,450 102,854 118,560
47,845 14,353 31,545 3,845 97,588 101,677
38,915 28,160 23,560 3,650 94,285 117,235
26,830 37,455 20,155 1,175 85,615 104,235
28,550 28,965 18,725 3,265 79,505 98,079
10,625 11,084 9,730 3,665 35,104 43,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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