AoeStats
← † BigMakh †

Nomad

503173308Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 51m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Byzantines · Spain
965
+12
🇦🇷 Magyars · Argentina
906
+15
🇮🇹 Turks · Italy
843
+27
🇧🇷 Lithuanians · Brazil
835
+18
vs
🇸🇦 Portuguese · Saudi Arabia
900
-17
🇨🇳 Maya · China
898
-17
🇹🇼 Armenians · Taiwan
877
-16
🇺🇸 Vikings · United States
865
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,447 13:46 20:54 35:11 ⛏ Fish Boom FC
25 1,304 13:56 24:20 — ⚔ Scout Rush
24 1,236 17:03 22:26 45:39 ⚔ Fish Boom FC into Archers
23 1,182 16:23 25:16 38:39 ⛏ Fish Boom
23 1,193 14:11 22:27 35:35 ⛏ Fast Castle
18 913 12:56 22:21 43:43 ⛏ Fast Castle
17 853 17:02 27:36 47:04 ⛏ Fish Boom into Fire Galleys FC
17 889 15:35 22:53 44:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,915 9,658 13,645 1,170 44,388 47,256
13,525 13,020 8,925 3,820 39,290 45,867
15,560 11,055 8,930 3,075 38,620 41,544
16,320 13,011 4,810 3,160 37,301 44,541
11,540 15,290 8,375 1,500 36,705 39,852
8,350 15,291 7,730 3,300 34,671 34,948
13,620 9,190 4,865 2,330 30,005 35,932
12,710 7,505 4,465 3,805 28,485 34,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.