AoeStats
← serkanserpinli

Coastal Forest

503172436Analyzed
2v2 RM · 10d ago on Aug 30, 2026· 5m 34s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Franks · India
773
+13
🇮🇳 Italians · India
686
+17
🇹🇷 Persians · Türkiye
725
-16
🇫🇮 Franks · Finland
700
-15
Player eAPM Actions Feudal Castle Imperial Opening
66 367
20 114
14 78
11 60

Resources

Player Food Wood Gold Stone Spent Collected
400 205 50 0 655 373
450 150 50 0 650 680
400 250 0 0 650 483
100 50 0 0 150 443
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.