AoeStats
← RVB

Nomad

503169978Analyzed
1v1 RM · 7d ago on Aug 30, 2026· 57m 27s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
1194
+16
🇨🇱 Spanish · Chile
1194
-16
Player eAPM Actions Feudal Castle Imperial Opening
SAIBOT Spanish
57 3,296 13:37 19:58 46:23 ⛏ Fish Boom FC
RVB Japanese
38 2,167 15:08 23:13 45:50 ⚔ Fish Boom into M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
21,940 33,387 9,275 5,035 69,637 74,426
22,075 13,564 13,445 2,560 51,644 54,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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