AoeStats.net
775 live
← back

Black Forest

503168451Analyzed
4v4 RM · 12h ago on Aug 30, 2026· 1m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1148
+13
🇨🇳 Vietnamese · China
1076
+16
🇺🇸 Ethiopians · United States
1065
+16
🇧🇷 Persians · Brazil
1058
+17
🇷🇺 Chinese · Russia
1126
-18
🇨🇳 Franks · China
1102
-17
🇨🇦 Bohemians · Canada
1059
-15
🇨🇳 Chinese · China
1010
-13
Player eAPM Actions Feudal Castle Imperial Opening
零贰cc Vietnamese
47 77
37 61
Wangdangdoodle Ethiopians
36 60
YUZ Britons
33 55
周杰伦 Chinese
21 35
Zee Persians
17 28
16 26
老朱 Franks
6 10

Resources

Player Food Wood Gold Stone Spent Collected
350 0 0 0 350 330
100 0 0 0 100 103
0 0 50 0 50 0
0 0 50 0 50 139
0 24 0 0 24 80
0 0 0 0 0 0
0 0 0 0 0 40
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.