AoeStats
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Black Forest

503168289Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 62m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
712
+9
🇬🇧 Spanish · United Kingdom
654
+12
🇹🇷 Franks · Türkiye
621
+13
🇹🇷 Persians · Türkiye
551
+16
🇨🇳 Britons · China
746
-21
🇨🇦 Sicilians · Canada
519
-11
🇮🇳 Teutons · India
494
-10
🇬🇧 Turks · United Kingdom
484
-9
Player eAPM Actions Feudal Castle Imperial Opening
28 1,733 11:42 19:54 39:49 ⛏ Fast Castle
12 755 12:57 25:00 43:46 ⚔ M@A into Archers
12 776 16:36 32:49 40:38 ⚔ Fish Boom into Towers
11 676 15:33 24:54 30:53 ◆ FC into Fast Imp
10 618 16:40 24:01 49:02 ⛏ Fish Boom FC
9 575 13:21 21:25 36:01 ⛏ Fast Castle
9 573 11:16 23:57 36:44 ⛏ Fast Castle
7 464 18:09 33:54 46:09 ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
41,195 14,500 26,295 2,050 84,040 111,751
24,315 26,189 14,195 1,915 66,614 89,065
22,400 20,830 17,345 3,680 64,255 95,111
24,280 15,235 17,235 6,810 63,560 75,665
22,795 13,064 17,970 2,965 56,794 75,988
21,105 11,960 15,440 4,785 53,290 61,266
22,185 13,892 13,035 3,760 52,872 66,918
16,110 12,603 8,625 2,280 39,618 50,815
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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