AoeStats
← Elpapid8659

QS Arena

503167760Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 60m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Chinese · Colombia
894
+43
🇺🇸 Italians · United States
864
+17
🇫🇷 Bulgarians · France
854
+17
🇹🇷 Mongols · Türkiye
853
+17
🇵🇪 Gurjaras · Peru
895
-17
🇨🇳 Japanese · China
879
-17
🇨🇳 Persians · China
877
-17
🇨🇳 Portuguese · China
877
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 2,963 9:03 15:13 33:23 ⛏ Fast Castle
39 2,382 9:07 14:15 28:58 ⛏ Fast Castle
31 1,857 8:03 11:46 26:47 ⛏ Fast Castle
26 1,570 9:46 19:30 29:38 ⛏ Fast Castle
25 1,509 8:00 14:21 28:10 ⛏ Fast Castle
22 1,338 8:29 16:11 29:21 ⛏ Fast Castle
22 1,320 8:02 17:42 30:57 ⛏ Fast Castle
21 1,265 7:45 16:19 28:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,310 48,015 21,650 2,150 120,125 133,756
39,010 26,960 21,140 3,705 90,815 93,783
39,645 31,035 12,370 3,330 86,380 111,368
32,925 27,410 18,700 2,975 82,010 87,635
37,345 23,800 14,495 2,250 77,890 102,621
17,535 31,215 22,525 5,050 76,325 108,947
23,545 26,745 15,520 5,400 71,210 79,944
25,095 16,710 14,090 2,620 58,515 62,945
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.